Featured Early Applications Open for Untold Dawn After a full year of hard work and dedication, we are opening early applications for Untold Dawn.
Featured Version 0.2 "Your Story" Preview 1 Untold Dawn is primarily about playing out the role of a character. We wanted to focus the last few weeks of development of Untold Dawn in providing a sturdy basis for roleplay. Explore with us the upcoming 0.2 expansion.
Feature Update (v0.1.22) This week, we have our last regular update, because the next weeks' blog post will be focusing on the development for the first expansion (and the launch of the pre-alpha). Flee The combat system as it stands is quite a placeholder; it is there to be tested on pre-alpha,
Feature Update (0.1.21) This week I am getting surgery on Monday, so the code side of things kind of got stalled towards the end of the week (too nervous to focus on code)! However, we still managed to get some things in that are meaningful. Oxygen Levels We have made a new command
Featured Feature Update (0.1.20) This has been a busy week as we prepare for the pre-alpha release. We have four major features, which includes improvements to the inventory, a new kernel type, renting and shouting!
Untold Dawn is Looking for Builder The Untold Dawn team is looking for an additional builder who is interested in assisting us with both ideas and descriptions for the wilderness of the MUD.
Featured Feature Update (0.1.19) This week, the Untold Dawn has finished developing the basics of wearables, anatomic customizations, as well as other various systems!
Feature Update (0.1.18) - Combat! As we prepare for our pre-alpha release, we have managed to score some great milestones this week! You can keep closer look on our day-to-day development of features on our Discord server. However, in this blog post, we post some of the highlights of this week. Unarmed Combat Skill We
Featured Feature Update (0.1.17) We started laying the building blocks for our combat system with a robust health system, including the admin commands used to interact with it.
Featured Feature Update (v0.1.16) This week, we had a migration to the new version of Bevy 0.14, and will be able to reap the benefits of this new version. The new version did break some things in our game code, but we managed to fix them.
Featured Feature Update (v0.1.15e) We finished version 0.1.15 with some minor updates and reveal our plan for the next few weeks of development!
Feature Update (v0.1.15d) This week, Rune had a wedding to attend to, so there was a little bit less time on the weekend; however, before that happened, we had a lot of great updates. CrushOS is almost near completion. We should be finishing it this upcoming week. Let's take a look!
Feature Update (0.1.15c) This week, we continued our work into the kernels and CrushOS. The system is shaping up rather well and we're excited to show you all the progress! This week, Rune was a little bit busy with the baptism of their nephew whom he is a godfather for, so
Featured Feature Update (0.1.15b) This week was spent working on CrushOS, a general-purpose machine for the storage, selling and purchasing of mineral ores. We've worked to implement four key commands: help, audit, store and withdraw. We'll explore them in this blog post!
Featured Feature Update (0.1.15a) We continue our development of the kernels system which will be used for CrushOS, the machine that buys and sells minerals.
Changelog Featured Feature Update (0.1.14) Check out the latest progress in the code and world map of Untold Dawn, an upcoming RPI game.
Feature Update (0.1.13) - Devlog 2 This week, we have been hard at work with exposing the permissions system for regular players. Basic Permissions Let's consider, for simplicity's sake, the permissions on a door. The owner of the object (the door) can add another person under a specific permission name. Here we
Feature Update (0.1.13) - Devlog 1 First of all, apologies for the short blog post. This week, I was riddled with a cold which I am still recovering from, but I did not want to miss on a post! We have begun work into permissions and ownership. This system will let you own objects in the
Featured Feature Update (0.1.11) Learn more about the mining system in the upcoming space colony RPI MUD, Untold Dawn.
Featured Feature Update (0.1.10) The attributes & skills system was developed in Untold Dawn. Learn all the details in this blog post.
Changelog Featured Feature Update (0.1.9) We dive into the completed dynamic, player-driven group system of Untold Dawn in this blog post that outlines the latest developments in feature 0.1.9.
Changelog Feature Update (v.0.1.8) The staff of upcoming RPI Untold Dawn continues to work on their flexible, player-driven groups system.
Feature Update (0.1.7) Our hard work last week making the QC chip has finally paid off and we have some massive updates into our currency system this week, which is finally completed in its initial inception. Join us in this pretty exciting feature update covering all the features being tested for version 0.
Lore Working At The Colony You were frozen twenty years ago and now you appear at the Colony, ready to begin your life as one of the first colonists of this new world. How did you get there, exactly?